body {
  overflow-x: hidden;
  font-family: 'Trebuchet MS', 'Lucida Sans Unicode', 'Lucida Grande', 'Lucida Sans', Arial, sans-serif;
  background-color: #1f1f1f;
  margin: 0;
  color: white;
  width: 100vw;
  height: 100vh; }

#app {
  background: #0a0a0a;
  height: 100vh;
  width: 100%;
  margin: 0;
  padding: 0;
  display: flex;
  flex-direction: column;
  justify-content: center;
  align-items: center;
  background: linear-gradient(rgba(10, 10, 10, 0.6), rgba(0, 0, 0, 0.9)), repeating-linear-gradient(0, transparent, transparent 2px, black 3px, black 3px), url("https://cdn.bio.link/uploads/backgrounds/2021-11-19/86zpSzZWLfFJbuMjGvPiJjn7at2vG5RM.jpg");
  background-size: cover;
  background-position: center;
  z-index: 1; }

#wrapper {
  text-align: center; }

.sub {
  color: #64dcdc;
  letter-spacing: 1em;
  font-size: xx-large; }

.glitch {
  position: relative;
  color: white;
  font-size: 4em;
  letter-spacing: .5em;
  /* Animation provies a slight random skew. Check bottom of doc
for more information on how to random skew. */
  animation: glitch-skew 1s infinite linear alternate-reverse; }
  .glitch::before {
    content: attr(data-text);
    position: absolute;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    left: 2px;
    text-shadow: -2px 0 #ff00c1;
    /* Creates an initial clip for our glitch. This works in
    a typical top,right,bottom,left fashion and creates a mask
    to only show a certain part of the glitch at a time. */
    clip: rect(44px, 450px, 56px, 0);
    /* Runs our glitch-anim defined below to run in a 5s loop, infinitely,
    with an alternating animation to keep things fresh. */
    animation: glitch-anim 5s infinite linear alternate-reverse; }
  .glitch::after {
    content: attr(data-text);
    position: absolute;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    left: -2px;
    text-shadow: -2px 0 #00fff9, 2px 2px #ff00c1;
    animation: glitch-anim2 1s infinite linear alternate-reverse; }

/* Creates an animation with 20 steaps. For each step, it calculates 
a percentage for the specific step. It then generates a random clip
box to be used for the random glitch effect. Also adds a very subtle
skew to change the 'thickness' of the glitch.*/
@keyframes glitch-anim {
  0% {
    clip: rect(76px, 9999px, 44px, 0);
    transform: skew(0.17deg); }
  5% {
    clip: rect(100px, 9999px, 46px, 0);
    transform: skew(0.2deg); }
  10% {
    clip: rect(54px, 9999px, 10px, 0);
    transform: skew(0.99deg); }
  15% {
    clip: rect(7px, 9999px, 44px, 0);
    transform: skew(0.74deg); }
  20% {
    clip: rect(68px, 9999px, 63px, 0);
    transform: skew(0.5deg); }
  25% {
    clip: rect(25px, 9999px, 52px, 0);
    transform: skew(0.09deg); }
  30% {
    clip: rect(14px, 9999px, 15px, 0);
    transform: skew(0.26deg); }
  35% {
    clip: rect(96px, 9999px, 70px, 0);
    transform: skew(0.17deg); }
  40% {
    clip: rect(35px, 9999px, 43px, 0);
    transform: skew(0.07deg); }
  45% {
    clip: rect(66px, 9999px, 10px, 0);
    transform: skew(0.52deg); }
  50% {
    clip: rect(1px, 9999px, 14px, 0);
    transform: skew(0.37deg); }
  55% {
    clip: rect(72px, 9999px, 75px, 0);
    transform: skew(0.6deg); }
  60% {
    clip: rect(96px, 9999px, 47px, 0);
    transform: skew(0.87deg); }
  65% {
    clip: rect(95px, 9999px, 99px, 0);
    transform: skew(0.64deg); }
  70% {
    clip: rect(23px, 9999px, 80px, 0);
    transform: skew(0.27deg); }
  75% {
    clip: rect(90px, 9999px, 25px, 0);
    transform: skew(0.59deg); }
  80% {
    clip: rect(8px, 9999px, 93px, 0);
    transform: skew(0.04deg); }
  85% {
    clip: rect(42px, 9999px, 12px, 0);
    transform: skew(0.11deg); }
  90% {
    clip: rect(57px, 9999px, 10px, 0);
    transform: skew(0.6deg); }
  95% {
    clip: rect(64px, 9999px, 37px, 0);
    transform: skew(0.91deg); }
  100% {
    clip: rect(37px, 9999px, 28px, 0);
    transform: skew(0.5deg); } }

@keyframes glitch-anim2 {
  0% {
    clip: rect(5px, 9999px, 66px, 0);
    transform: skew(0.04deg); }
  5% {
    clip: rect(94px, 9999px, 64px, 0);
    transform: skew(0.95deg); }
  10% {
    clip: rect(85px, 9999px, 28px, 0);
    transform: skew(1deg); }
  15% {
    clip: rect(60px, 9999px, 67px, 0);
    transform: skew(0.53deg); }
  20% {
    clip: rect(85px, 9999px, 49px, 0);
    transform: skew(0.08deg); }
  25% {
    clip: rect(13px, 9999px, 87px, 0);
    transform: skew(0.78deg); }
  30% {
    clip: rect(46px, 9999px, 68px, 0);
    transform: skew(0.61deg); }
  35% {
    clip: rect(19px, 9999px, 54px, 0);
    transform: skew(0.59deg); }
  40% {
    clip: rect(87px, 9999px, 32px, 0);
    transform: skew(0.04deg); }
  45% {
    clip: rect(5px, 9999px, 51px, 0);
    transform: skew(0.03deg); }
  50% {
    clip: rect(93px, 9999px, 9px, 0);
    transform: skew(0.14deg); }
  55% {
    clip: rect(86px, 9999px, 16px, 0);
    transform: skew(0.64deg); }
  60% {
    clip: rect(88px, 9999px, 23px, 0);
    transform: skew(0.25deg); }
  65% {
    clip: rect(74px, 9999px, 24px, 0);
    transform: skew(0.23deg); }
  70% {
    clip: rect(46px, 9999px, 76px, 0);
    transform: skew(0.17deg); }
  75% {
    clip: rect(5px, 9999px, 11px, 0);
    transform: skew(0.8deg); }
  80% {
    clip: rect(93px, 9999px, 97px, 0);
    transform: skew(0.33deg); }
  85% {
    clip: rect(77px, 9999px, 83px, 0);
    transform: skew(0.15deg); }
  90% {
    clip: rect(44px, 9999px, 97px, 0);
    transform: skew(0.26deg); }
  95% {
    clip: rect(19px, 9999px, 29px, 0);
    transform: skew(0.87deg); }
  100% {
    clip: rect(54px, 9999px, 35px, 0);
    transform: skew(0.45deg); } }

@keyframes glitch-skew {
  0% {
    transform: skew(5deg); }
  10% {
    transform: skew(0deg); }
  20% {
    transform: skew(-3deg); }
  30% {
    transform: skew(-1deg); }
  40% {
    transform: skew(4deg); }
  50% {
    transform: skew(3deg); }
  60% {
    transform: skew(3deg); }
  70% {
    transform: skew(4deg); }
  80% {
    transform: skew(-1deg); }
  90% {
    transform: skew(4deg); }
  100% {
    transform: skew(0deg); } }
